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    Delegate MaterialExporter.ExportHandler

    Namespace: Unity.Formats.USD
    Syntax
    public delegate void ExportHandler(Scene scene, string usdShaderPath, Material material, UnityPreviewSurfaceSample surface, string destTexturePath);
    Parameters
    Type Name Description
    Scene scene
    String usdShaderPath
    Material material
    UnityPreviewSurfaceSample surface
    String destTexturePath
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