Class GameParameterConfig
Configuration object for a GameParameter instance.
Inherited Members
Namespace: UnityEngine.GameFoundation.Configs
Syntax
public sealed class GameParameterConfig : CatalogItemConfig<GameParameter>, IBuildable<GameParameter>
Methods
CompileItem(Rejectable)
Create a new TRuntimeObject.
Declaration
protected override GameParameter CompileItem(Rejectable rejectable)
Parameters
| Type | Name | Description |
|---|---|---|
| Rejectable | rejectable |
Returns
| Type | Description |
|---|---|
| GameParameter | Return a promise handle to report how the operation went. The handle's result is the compiled item if the compilation was successful. |
Overrides
UnityEngine.GameFoundation.Configs.CatalogItemConfig<UnityEngine.GameFoundation.GameParameter>.CompileItem(UnityEngine.Promise.Rejectable)
DoRequireDisplayName()
Check if this configuration required a display name to compile.
Declaration
protected override bool DoRequireDisplayName()
Returns
| Type | Description |
|---|---|
| Boolean |
|
Overrides
UnityEngine.GameFoundation.Configs.CatalogItemConfig<UnityEngine.GameFoundation.GameParameter>.DoRequireDisplayName()