Class InventoryItemDefinitionConfig
Configurator for an InventoryItemDefinition instance.
Inheritance
InventoryItemDefinitionConfig
Inherited Members
Namespace: UnityEngine.GameFoundation.Configs
Syntax
public class InventoryItemDefinitionConfig : CatalogItemConfig<InventoryItemDefinition>, IBuildable<InventoryItemDefinition>
Fields
properties
Declaration
public readonly Dictionary<string, Property> properties
Field Value
| Type | Description |
|---|---|
| Dictionary<String, Property> |
Methods
CompileItem(Rejectable)
Create a new TRuntimeObject.
Declaration
protected override InventoryItemDefinition CompileItem(Rejectable rejectable)
Parameters
| Type | Name | Description |
|---|---|---|
| Rejectable | rejectable |
Returns
| Type | Description |
|---|---|
| InventoryItemDefinition | Return a promise handle to report how the operation went. The handle's result is the compiled item if the compilation was successful. |
Overrides
UnityEngine.GameFoundation.Configs.CatalogItemConfig<UnityEngine.GameFoundation.InventoryItemDefinition>.CompileItem(UnityEngine.Promise.Rejectable)