Class StoreConfig
Configurator for a Store instance.
Inherited Members
Namespace: UnityEngine.GameFoundation.Configs
Syntax
public sealed class StoreConfig : CatalogItemConfig<Store>, IBuildable<Store>
Fields
transactions
The identifiers of the BaseTransaction this store will expose.
Declaration
public readonly List<string> transactions
Field Value
| Type | Description |
|---|---|
| List<String> |
Methods
CompileItem(Rejectable)
Create a new TRuntimeObject.
Declaration
protected override Store CompileItem(Rejectable rejectable)
Parameters
| Type | Name | Description |
|---|---|---|
| Rejectable | rejectable |
Returns
| Type | Description |
|---|---|
| Store | Return a promise handle to report how the operation went. The handle's result is the compiled item if the compilation was successful. |
Overrides
UnityEngine.GameFoundation.Configs.CatalogItemConfig<UnityEngine.GameFoundation.Store>.CompileItem(UnityEngine.Promise.Rejectable)
LinkItem(Store, Dictionary<String, CatalogItem>, Rejectable)
Resolves the references from the given runtimeObject
using the given compiledItems.
Declaration
protected override void LinkItem(Store runtimeObject, Dictionary<string, CatalogItem> compiledItems, Rejectable rejectable)
Parameters
| Type | Name | Description |
|---|---|---|
| Store | runtimeObject | |
| Dictionary<String, CatalogItem> | compiledItems | |
| Rejectable | rejectable |
Overrides
UnityEngine.GameFoundation.Configs.CatalogItemConfig<UnityEngine.GameFoundation.Store>.LinkItem(UnityEngine.GameFoundation.Store, System.Collections.Generic.Dictionary<System.String, UnityEngine.GameFoundation.CatalogItem>, UnityEngine.Promise.Rejectable)