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    Class RewardItemDefinition

    A definition of a reward item usable at runtime.

    Inheritance
    Object
    CatalogItem
    RewardItemDefinition
    Inherited Members
    CatalogItem.displayName
    CatalogItem.key
    CatalogItem.GetTags(ICollection<Tag>, Boolean)
    CatalogItem.HasTag(Tag)
    CatalogItem.GetHashCode()
    CatalogItem.Equals(Object)
    CatalogItem.GetStaticProperties()
    CatalogItem.GetStaticProperties(Dictionary<String, Property>)
    CatalogItem.HasStaticProperty(String)
    CatalogItem.GetStaticProperty(String)
    CatalogItem.TryGetStaticProperty(String, Property)
    CatalogItem.Item[String]
    Namespace: UnityEngine.GameFoundation
    Syntax
    public sealed class RewardItemDefinition : CatalogItem, IEquatable<CatalogItem>, IComparable<CatalogItem>

    Properties

    payout

    Configures the items and currencies which are granted when this reward item is redeemed.

    Declaration
    public TransactionExchangeDefinition payout { get; }
    Property Value
    Type Description
    TransactionExchangeDefinition

    rewardDefinition

    A reference to the parent RewardDefinition.

    Declaration
    public RewardDefinition rewardDefinition { get; }
    Property Value
    Type Description
    RewardDefinition
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    on 16 June 2021