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    Class Addressable

    Class Addressable.

    Inheritance
    Object
    Addressable
    Namespace: UnityEngine.Industrial.Configuring.Core
    Syntax
    public static class Addressable

    Properties

    CurrentLoadMode

    Gets or sets the current load mode.

    Declaration
    public static Addressable.LoadMode CurrentLoadMode { get; set; }
    Property Value
    Type Description
    Addressable.LoadMode

    The current load mode.

    IsInitializing

    Gets a value indicating whether this instance is initializing.

    Declaration
    public static bool IsInitializing { get; }
    Property Value
    Type Description
    Boolean

    true if this instance is initializing; otherwise, false.

    IsReady

    Gets a value indicating whether this instance is ready.

    Declaration
    public static bool IsReady { get; }
    Property Value
    Type Description
    Boolean

    true if this instance is ready; otherwise, false.

    Methods

    GetSupportedProductsWithCurrentAaLoadScenario(List<AssetProductReference>)

    Gets the supported products with current aa load scenario.

    Declaration
    public static List<AssetProductReference> GetSupportedProductsWithCurrentAaLoadScenario(this List<AssetProductReference> productList)
    Parameters
    Type Name Description
    List<AssetProductReference> productList

    The product list.

    Returns
    Type Description
    List<AssetProductReference>

    List<AssetProductReference>.

    InitAddressable()

    Initializes the addressable.

    Declaration
    public static void InitAddressable()

    Events

    onStatusChanged

    Occurs when [on status changed].

    Declaration
    public static event Addressable.AddressableStateHandler onStatusChanged
    Event Type
    Type Description
    Addressable.AddressableStateHandler
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    on 03 March 2021