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    Class EnhancedDropdown

    Class EnhancedDropdown.

    Inheritance
    Object
    UIBehaviour
    Selectable
    TMP_Dropdown
    EnhancedDropdown
    Inherited Members
    TMP_Dropdown.SetValueWithoutNotify(Int32)
    TMP_Dropdown.Awake()
    TMP_Dropdown.Start()
    TMPro.TMP_Dropdown.OnValidate()
    TMP_Dropdown.OnDisable()
    TMP_Dropdown.RefreshShownValue()
    TMP_Dropdown.AddOptions(List<TMP_Dropdown.OptionData>)
    TMP_Dropdown.AddOptions(List<String>)
    TMP_Dropdown.AddOptions(List<Sprite>)
    TMP_Dropdown.ClearOptions()
    TMP_Dropdown.OnCancel(BaseEventData)
    TMP_Dropdown.Show()
    TMP_Dropdown.CreateBlocker(Canvas)
    TMP_Dropdown.DestroyBlocker(GameObject)
    TMP_Dropdown.CreateDropdownList(GameObject)
    TMP_Dropdown.DestroyDropdownList(GameObject)
    TMP_Dropdown.CreateItem(TMP_Dropdown.DropdownItem)
    TMP_Dropdown.DestroyItem(TMP_Dropdown.DropdownItem)
    TMP_Dropdown.Hide()
    TMP_Dropdown.template
    TMP_Dropdown.captionText
    TMP_Dropdown.captionImage
    TMP_Dropdown.placeholder
    TMP_Dropdown.itemText
    TMP_Dropdown.itemImage
    TMP_Dropdown.options
    TMP_Dropdown.onValueChanged
    TMP_Dropdown.alphaFadeSpeed
    TMP_Dropdown.value
    TMP_Dropdown.IsExpanded
    Selectable.s_Selectables
    Selectable.s_SelectableCount
    Selectable.m_CurrentIndex
    Selectable.AllSelectablesNoAlloc(Selectable[])
    Selectable.OnCanvasGroupChanged()
    Selectable.IsInteractable()
    Selectable.OnDidApplyAnimationProperties()
    Selectable.OnEnable()
    Selectable.OnTransformParentChanged()
    UnityEngine.UI.Selectable.Reset()
    Selectable.InstantClearState()
    Selectable.DoStateTransition(Selectable.SelectionState, Boolean)
    Selectable.FindSelectable(Vector3)
    Selectable.FindSelectableOnLeft()
    Selectable.FindSelectableOnRight()
    Selectable.FindSelectableOnUp()
    Selectable.FindSelectableOnDown()
    Selectable.OnMove(AxisEventData)
    Selectable.IsHighlighted()
    Selectable.IsPressed()
    Selectable.OnPointerDown(PointerEventData)
    Selectable.OnPointerUp(PointerEventData)
    Selectable.OnPointerEnter(PointerEventData)
    Selectable.OnPointerExit(PointerEventData)
    Selectable.OnSelect(BaseEventData)
    Selectable.OnDeselect(BaseEventData)
    Selectable.Select()
    Selectable.allSelectablesArray
    Selectable.allSelectableCount
    Selectable.allSelectables
    Selectable.navigation
    Selectable.transition
    Selectable.colors
    Selectable.spriteState
    Selectable.animationTriggers
    Selectable.targetGraphic
    Selectable.interactable
    Selectable.image
    UnityEngine.UI.Selectable.animator
    Selectable.currentSelectionState
    UIBehaviour.OnDestroy()
    UIBehaviour.IsActive()
    UIBehaviour.OnRectTransformDimensionsChange()
    UIBehaviour.OnBeforeTransformParentChanged()
    UIBehaviour.OnCanvasHierarchyChanged()
    UIBehaviour.IsDestroyed()
    Namespace: UnityEngine.Industrial.Configuring.RuntimeUI
    Syntax
    public class EnhancedDropdown : TMP_Dropdown, IMoveHandler, IPointerDownHandler, IPointerUpHandler, IPointerEnterHandler, IPointerExitHandler, ISelectHandler, IDeselectHandler, IPointerClickHandler, ISubmitHandler, ICancelHandler, IEventSystemHandler

    Methods

    OnPointerClick(PointerEventData)

    Called when [pointer click].

    Declaration
    public override void OnPointerClick(PointerEventData eventData)
    Parameters
    Type Name Description
    PointerEventData eventData

    The event data.

    Overrides
    TMP_Dropdown.OnPointerClick(PointerEventData)

    OnSubmit(BaseEventData)

    Called when [submit].

    Declaration
    public override void OnSubmit(BaseEventData eventData)
    Parameters
    Type Name Description
    BaseEventData eventData

    The event data.

    Overrides
    TMP_Dropdown.OnSubmit(BaseEventData)
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    on 03 March 2021