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    Class StagingRule

    Class StagingRule.

    Inheritance
    Object
    Object
    ScriptableObject
    StagingRule
    StagingContextRule
    StagingFeatureRule
    StagingSceneRule
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Industrial.Configuring.Staging
    Syntax
    public abstract class StagingRule : ScriptableObject

    Fields

    m_CurrentValidation

    The m current validation

    Declaration
    protected bool m_CurrentValidation
    Field Value
    Type Description
    Boolean

    validateNotIncludedAs

    The validate not included as

    Declaration
    public bool validateNotIncludedAs
    Field Value
    Type Description
    Boolean

    Properties

    ValidateCurrentSetting

    Gets a value indicating whether [validate current setting].

    Declaration
    public bool ValidateCurrentSetting { get; }
    Property Value
    Type Description
    Boolean

    true if [validate current setting]; otherwise, false.

    Methods

    Validate(Object)

    Validates the specified validate with.

    Declaration
    public abstract bool Validate(object validateWith)
    Parameters
    Type Name Description
    Object validateWith

    The validate with.

    Returns
    Type Description
    Boolean

    true if XXXX, false otherwise.

    Events

    valueChanged

    Occurs when [value changed].

    Declaration
    public abstract event Action valueChanged
    Event Type
    Type Description
    Action
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on 03 March 2021