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    Class HIDParser

    Turns binary HID descriptors into HID.HIDDeviceDescriptor instances.

    Inheritance
    System.Object
    HIDParser
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEngine.Experimental.Input.Plugins.HID
    Syntax
    public static class HIDParser
    Remarks

    For information about the format, see the Device Class Definition for Human Interface Devices section 6.2.2.

    Methods

    ParseReportDescriptor(Byte*, Int32, ref HID.HIDDeviceDescriptor)

    Declaration
    public static bool ParseReportDescriptor(byte *bufferPtr, int bufferLength, ref HID.HIDDeviceDescriptor deviceDescriptor)
    Parameters
    Type Name Description
    System.Byte* bufferPtr
    System.Int32 bufferLength
    HID.HIDDeviceDescriptor deviceDescriptor
    Returns
    Type Description
    System.Boolean

    ParseReportDescriptor(Byte[], ref HID.HIDDeviceDescriptor)

    Parse a HID report descriptor as defined by section 6.2.2 of the HID specification and add the elements and collections from the descriptor to the given deviceDescriptor.

    Declaration
    public static bool ParseReportDescriptor(byte[] buffer, ref HID.HIDDeviceDescriptor deviceDescriptor)
    Parameters
    Type Name Description
    System.Byte[] buffer

    Buffer containing raw HID report descriptor.

    HID.HIDDeviceDescriptor deviceDescriptor

    HID device descriptor to complete with the information from the report descriptor. Elements and collections will get added to this descriptor.

    Returns
    Type Description
    System.Boolean

    True if the report descriptor was successfully parsed.

    Remarks

    Will also set inputReportSize, outputReportSize, and featureReportSize.

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