Interface IInputInteraction | Package Manager UI website
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    Interface IInputInteraction

    Interface for interaction patterns that drive actions.

    Namespace: UnityEngine.InputSystem
    Syntax
    public interface IInputInteraction
    Remarks

    By default, actions will start when a source control leaves its default state and will be completed when the control goes back to that state. Interactions can customize this and also implement logic that signals cancellations (which the default logic never triggers).

    Interactions can be stateful and mutate state over time. In fact, interactions will usually represent miniature state machines driven directly by input.

    Methods

    Process(ref InputInteractionContext)

    Declaration
    void Process(ref InputInteractionContext context)
    Parameters
    Type Name Description
    InputInteractionContext context

    Reset()

    Declaration
    void Reset()
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