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    Enum InputUpdateType

    Enum of different player loop positions where the input system can invoke it's update mechanism.

    Namespace: UnityEngine.InputSystem.LowLevel
    Syntax
    [Flags]
    public enum InputUpdateType

    Fields

    Name Description
    BeforeRender

    Input update that happens right before rendering.

    Default
    Dynamic

    Update corresponding to .

    Editor

    Input update that happens right before s are updated.

    Fixed

    Update corresponding to .

    Manual
    None
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