Namespace UnityEngine.InputSystem.XR | Package Manager UI website
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    Namespace UnityEngine.InputSystem.XR

    Classes

    DaydreamController

    An XR controller powered by Google Daydream.

    DaydreamHMD

    A head-mounted display powered by Google Daydream.

    GearVR

    A Gear VR headset.

    GearVRTrackedController

    A Gear VR controller.

    HandedViveTracker

    HololensHand

    A Windows Mixed Reality XR controller.

    KnucklesController

    A Valve Knuckles VR controller.

    MagicLeapController

    MagicLeapHand

    MagicLeapLightwear

    OculusGo

    An Oculus Go headset.

    OculusHMD

    An Oculus VR headset (such as the Oculus Rift series of devices).

    OculusRemote

    An Oculus Remote controller.

    OculusStandaloneHMDBase

    Base class for standalone VR headsets powered by Oculus VR.

    OculusStandaloneHMDExtended

    A standalone VR headset powered by Oculus VR.

    OculusTouchController

    An Oculus Touch controller.

    OculusTrackingReference

    TrackedPoseDriver

    The TrackedPoseDriver component applies the current Pose value of a tracked device to the transform of the GameObject. TrackedPoseDriver can track multiple types of devices including XR HMDs, controllers, and remotes.

    ViveHMD

    An HTC Vive VR headset.

    ViveLighthouse

    An HTC Vive lighthouse.

    ViveTracker

    An HTC Vive tracker.

    ViveWand

    An HTC Vive Wand controller.

    WMRHMD

    A Windows Mixed Reality XR headset.

    WMRSpatialController

    XRController

    The base type for all XR handed controllers.

    XRControllerWithRumble

    Identifies a controller that is capable of rumble or haptics.

    XRHMD

    The base type of all XR head mounted displays. This can help organize shared behaviour across all HMDs.

    XRUtilities

    Enums

    TrackedPoseDriver.TrackingType

    TrackedPoseDriver.UpdateType

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