Class CustomComposite | Input System | 1.0.2
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    Class CustomComposite

    Inheritance
    Object
    InputBindingComposite
    InputBindingComposite<Vector2>
    CustomComposite
    Inherited Members
    InputBindingComposite<Vector2>.valueType
    InputBindingComposite<Vector2>.valueSizeInBytes
    InputBindingComposite<Vector2>.ReadValue(InputBindingCompositeContext)
    InputBindingComposite<Vector2>.ReadValue(InputBindingCompositeContext, Void*, Int32)
    InputBindingComposite<Vector2>.ReadValueAsObject(InputBindingCompositeContext)
    InputBindingComposite.EvaluateMagnitude(InputBindingCompositeContext)
    InputBindingComposite.GetExpectedControlLayoutName(String, String)
    Namespace: Global Namespace
    Syntax
    [DisplayStringFormat("{multiplier}*{stick}")]
    public class CustomComposite : InputBindingComposite<Vector2>

    Fields

    multiplier

    Declaration
    public int multiplier
    Field Value
    Type Description
    Int32

    scaleFactor

    Declaration
    public float scaleFactor
    Field Value
    Type Description
    Single

    stick

    Declaration
    public int stick
    Field Value
    Type Description
    Int32

    Methods

    ReadValue(ref InputBindingCompositeContext)

    Declaration
    public override Vector2 ReadValue(ref InputBindingCompositeContext context)
    Parameters
    Type Name Description
    InputBindingCompositeContext context
    Returns
    Type Description
    Vector2
    Overrides
    UnityEngine.InputSystem.InputBindingComposite<UnityEngine.Vector2>.ReadValue(UnityEngine.InputSystem.InputBindingCompositeContext)
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    on 22 January 2021