Performs the action if the control is pressed held for at least the set duration (which defaults to defaultSlowTapTime) and then released.
[Preserve] public class SlowTapInteraction : IInputInteraction
The time in seconds within which the control needs to be pressed and released to perform the interaction.
public float duration
If this value is equal to or smaller than zero, the input system will use (defaultSlowTapTime) instead.
The press point required to perform the interaction.
public float pressPoint
For analog controls (such as trigger axes on a gamepad), the control needs to be engaged by at least this value to perform the interaction. If this value is equal to or smaller than zero, the input system will use (defaultButtonPressPoint) instead.
public void Process(ref InputInteractionContext context)
public void Reset()