Enum InputUpdateType
Enum of different player loop positions where the input system can invoke it's update mechanism.
Namespace: UnityEngine.InputSystem.LowLevel
Syntax
[Flags]
public enum InputUpdateType
Fields
| Name | Description | Value |
|---|---|---|
| None | 0 | |
| Dynamic | Update corresponding to |
1 |
| Fixed | Update corresponding to |
2 |
| BeforeRender | Input update that happens right before rendering. |
4 |
| Editor | Input update that happens right before EditorWindows are updated. |
8 |
| Default | 11 | |
| Manual | 16 |