Enum InputControlExtensions.Enumerate
Flags that control which controls are returned by EnumerateControls(InputEventPtr, InputControlExtensions.Enumerate, InputDevice, Single).
Namespace: UnityEngine.InputSystem
Syntax
public enum Enumerate : int
  Fields
| Name | Description | Value | 
|---|---|---|
| IgnoreControlsInCurrentState | Ignore controls whose value is the same as their current value (see ReadValue()).  | 
        |
| IgnoreControlsInDefaultState | Ignore controls whose value is at default (see ReadDefaultValue()).  | 
        |
| IncludeNoisyControls | Include noisy controls (see noisy). These are excluded by default.  | 
        |
| IncludeNonLeafControls | For any leaf control returned by the enumeration, also return all the parent controls (see parent) in turn (but not the root InputDevice itself).  | 
        |
| IncludeSyntheticControls | Include controls that are synthetic and/or use state from other other controls (see useStateFrom). These are excluded by default.  |