docs.unity.cn
    Show / Hide Table of Contents

    Class PlayerInput.ControlsChangedEvent

    Event that is triggered when the set of controls used by a PlayerInput changes.

    Inheritance
    Object
    PlayerInput.ControlsChangedEvent
    Namespace: UnityEngine.InputSystem
    Syntax
    public class ControlsChangedEvent : UnityEvent<PlayerInput>

    See Also

    controlsChangedEvent
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on Thursday, September 9, 2021