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    Enum InputActionChange

    Indicates what type of change related to an InputAction occurred.

    Namespace: UnityEngine.InputSystem
    Syntax
    public enum InputActionChange : int

    Fields

    Name Description Value
    ActionEnabled

    An individual action was enabled.

    0
    ActionDisabled

    An individual action was disabled.

    1
    ActionMapEnabled

    An InputActionMap was enabled.

    2
    ActionMapDisabled

    An InputActionMap was disabled.

    3
    ActionStarted

    An InputAction was started.

    4
    ActionPerformed

    An InputAction was performed.

    5
    ActionCanceled

    An InputAction was canceled.

    6
    BoundControlsAboutToChange

    Bindings on an action or set of actions are about to be re-resolved. This is called while controls for actions are still untouched and thus still reflect the old binding state of each action.

    7
    BoundControlsChanged

    Bindings on an action or set of actions have been resolved. This is called after controls have been updated.

    8
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