Enum TrackedPoseDriver.UpdateType
Options for which phases of the player loop will update
Namespace: UnityEngine.InputSystem.XR
Syntax
public enum UpdateType : int
Fields
Name | Description | Value |
---|---|---|
UpdateAndBeforeRender | Update after the Input System has completed an update and right before rendering. |
0 |
Update | Update after the Input System has completed an update. |
1 |
BeforeRender | Update right before rendering. |
2 |