Struct ReadOnlyArray<TValue>.Enumerator
ReadOnlyArray<TValue> Enumerates the elements of a read-only array.
Namespace: UnityEngine.InputSystem.Utilities
Syntax
public struct Enumerator : IEnumerator<TValue>, IDisposable, IEnumerator
Properties
Current
Declaration
public readonly TValue Current { get; }
Property Value
| Type | Description |
|---|---|
| TValue |
Implements
Methods
Dispose()
Declaration
public void Dispose()
Implements
MoveNext()
Declaration
public bool MoveNext()
Returns
| Type | Description |
|---|---|
| Boolean |
Implements
Reset()
Declaration
public void Reset()
Implements
Explicit Interface Implementations
IEnumerator.Current
Declaration
readonly object IEnumerator.Current { get; }
Returns
| Type | Description |
|---|---|
| Object |