Struct ReadOnlyArray<TValue>.Enumerator
ReadOnlyArray<TValue> Enumerates the elements of a read-only array.
Namespace: UnityEngine.InputSystem.Utilities
Syntax
public struct Enumerator : IEnumerator<TValue>, IDisposable, IEnumeratorProperties
Current
Declaration
public readonly TValue Current { get; }Property Value
| Type | Description | 
|---|---|
| TValue | 
Implements
Methods
Dispose()
Declaration
public void Dispose()Implements
MoveNext()
Declaration
public bool MoveNext()Returns
| Type | Description | 
|---|---|
| Boolean | 
Implements
Reset()
Declaration
public void Reset()Implements
Explicit Interface Implementations
IEnumerator.Current
Declaration
readonly object IEnumerator.Current { get; }Returns
| Type | Description | 
|---|---|
| Object |