Namespace Unity.Kinematica.Editor | Kinematica | 0.8.0-preview
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    Namespace Unity.Kinematica.Editor

    Classes

    AnimationLibraryEditor

    AnnotationAttribute

    GraphNode

    GraphNodeAttribute

    MarkerAttribute

    MoveManipulatorAttribute

    NormalManipulatorAttribute

    RotateManipulator

    TagAttribute

    TextDrawer

    Interfaces

    Payload<T>

    Interface to implement in order to build instances of type T and store them inside Kinematica binary (for example Tags, Markers...)

    PayloadBuilder

    Utility allowing to sample joint transforms from the binary in order to build payload data out of them and store it inside Kinematica binary (Tags, Marker...). This can be used in order to store a joint position for a contact inside a Marker for example

    Delegates

    AnnotationAttribute.GetDisplayNameDelegate

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