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    Class SceneAddedToBuildCriterion

    Criterion for checking that a specific scene is added to the build.

    Inheritance
    Object
    Criterion
    SceneAddedToBuildCriterion
    Inherited Members
    Criterion.CriterionCompleted
    Criterion.CriterionInvalidated
    Criterion.Completed
    Criterion.Invalidated
    Criterion.IsCompleted
    Criterion.ResetCompletionState()
    Criterion.UpdateCompletion()
    Criterion.GetFutureObjectReferences()
    Criterion.OnValidate()
    Criterion.CreateFutureObjectReference()
    Criterion.CreateFutureObjectReference(String)
    Criterion.UpdateFutureObjectReferenceNames()
    Namespace: Unity.Tutorials.Core.Editor
    Syntax
    public class SceneAddedToBuildCriterion : Criterion

    Properties

    Scene

    The scene that needs to be added to the build.

    Declaration
    public SceneAsset Scene { get; set; }
    Property Value
    Type Description
    SceneAsset

    Methods

    AddSceneToBuildSettings(SceneAsset, Boolean)

    Adds a Scene to Build Settings.

    Declaration
    public static void AddSceneToBuildSettings(SceneAsset scene, bool enabled = true)
    Parameters
    Type Name Description
    SceneAsset scene
    Boolean enabled

    AutoComplete()

    Auto-completes the criterion.

    Declaration
    public override bool AutoComplete()
    Returns
    Type Description
    Boolean

    True if the auto-completion succeeded.

    Overrides
    Criterion.AutoComplete()

    EvaluateCompletion()

    Evaluates if the criterion is completed.

    Declaration
    protected override bool EvaluateCompletion()
    Returns
    Type Description
    Boolean
    Overrides
    Criterion.EvaluateCompletion()

    SceneIsAddedToBuildSettings(SceneAsset, Boolean)

    Is a specific Scene added to Build Settings.

    Declaration
    public static bool SceneIsAddedToBuildSettings(SceneAsset asset, bool forceEnable = false)
    Parameters
    Type Name Description
    SceneAsset asset
    Boolean forceEnable
    Returns
    Type Description
    Boolean

    StartTesting()

    Starts testing of the criterion.

    Declaration
    public override void StartTesting()
    Overrides
    Criterion.StartTesting()

    StopTesting()

    Stops testing of the criterion.

    Declaration
    public override void StopTesting()
    Overrides
    Criterion.StopTesting()
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