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    Class MocapGroup

    A type of LiveCaptureDevice that manages a set of MocapDevice<T>.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    LiveCaptureDevice
    MocapGroup
    Inherited Members
    LiveCaptureDevice.IsRecording
    LiveCaptureDevice.OnEnable()
    LiveCaptureDevice.OnDisable()
    LiveCaptureDevice.Refresh()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
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    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.destroyCancellationToken
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
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    Namespace: Unity.LiveCapture.Mocap
    Syntax
    [AddComponentMenu("")]
    [DisallowMultipleComponent]
    [CreateDeviceMenuItem("Mocap Group", 0)]
    [HelpURL("https://docs.unity.cn/Packages/com.unity.live-capture@4.0/manual/ref-component-mocap-group.html")]
    public class MocapGroup : LiveCaptureDevice

    Properties

    Animator

    The Animator component this device operates.

    Declaration
    public Animator Animator { get; set; }
    Property Value
    Type Description
    Animator

    Methods

    IsReady()

    Indicates whether a device is ready for recording.

    Declaration
    public override bool IsReady()
    Returns
    Type Description
    Boolean

    true if ready for recording; otherwise, false.

    Overrides
    LiveCaptureDevice.IsReady()

    LiveUpdate()

    Override this method to update the device during live mode.

    Declaration
    protected override void LiveUpdate()
    Overrides
    LiveCaptureDevice.LiveUpdate()
    Remarks

    This method is called after the animation system execution and before the script's LateUpdate.

    OnStartRecording()

    The device calls this method when a new recording started.

    Declaration
    protected override void OnStartRecording()
    Overrides
    LiveCaptureDevice.OnStartRecording()

    OnStopRecording()

    The device calls this method when the ongoing recording stopped.

    Declaration
    protected override void OnStopRecording()
    Overrides
    LiveCaptureDevice.OnStopRecording()

    UpdateDevice()

    Updates the internal state of the device.

    Declaration
    protected override void UpdateDevice()
    Overrides
    LiveCaptureDevice.UpdateDevice()

    Write(ITakeBuilder)

    Stores the recording into a take using a ITakeBuilder.

    Declaration
    public override void Write(ITakeBuilder takeBuilder)
    Parameters
    Type Name Description
    ITakeBuilder takeBuilder

    The take builder object.

    Overrides
    LiveCaptureDevice.Write(ITakeBuilder)
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