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    Enum TimedSampleStatus

    Describes the ability for a ITimedDataSource to produce a data sample at a specific timecode.

    Namespace: Unity.LiveCapture
    Syntax
    public enum TimedSampleStatus

    Fields

    Name Description Value
    Ok

    Data is available at the specified timecode.


    0
    Behind

    The data in the buffer is too old (i.e. latency is too high).


    1
    Ahead

    The data in the buffer is too new (i.e. synchronization updates are happening too late, buffer is too small).


    2
    DataMissing

    There is no data available.


    3
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