Class SpriteAssetTable Inheritance System.Object LocalizedTable LocalizedAssetTable AddressableAssetTable AddressableAssetTableT<Sprite> SpriteAssetTable Inherited Members AddressableAssetTableT<Sprite>.SupportedAssetType AddressableAssetTableT<Sprite>.PreloadOperation AddressableAssetTableT<Sprite>.LoadAllAssets() AddressableAssetTableT<Sprite>.GetAssetAsync(UInt32) AddressableAssetTable.m_PreloadOperation AddressableAssetTable.AssetMap AddressableAssetTable.GetGuidFromKey(UInt32) AddressableAssetTable.AddAsset(String, String) AddressableAssetTable.AddAsset(UInt32, String) AddressableAssetTable.OnBeforeSerialize() AddressableAssetTable.OnAfterDeserialize() LocalizedTable.LocaleIdentifier LocalizedTable.TableName LocalizedTable.Keys LocalizedTable.ToString() Namespace: UnityEngine.Localization Syntax public class SpriteAssetTable : AddressableAssetTableT<Sprite>, IPreloadRequired, ISerializationCallbackReceiver