Class LocalizedSprite Holds a reference to an AssetTable and AssetTableEntry which references a Sprite asset. Inheritance Object LocalizedReference LocalizedAsset<Sprite> LocalizedSprite Inherited Members LocalizedAsset<Sprite>.CurrentLoadingOperation LocalizedAsset<Sprite>.AssetChanged LocalizedAsset<Sprite>.LoadAssetAsync() LocalizedAsset<Sprite>.ForceUpdate() LocalizedReference.TableReference LocalizedReference.TableEntryReference LocalizedReference.IsEmpty LocalizedReference.SetReference(TableReference, TableEntryReference) LocalizedReference.ToString() Namespace: UnityEngine.Localization Syntax [Serializable] public class LocalizedSprite : LocalizedAsset<Sprite>