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    Class LocalizedSprite

    Provides a LocalizedAsset<TObject> which you can use to localize Sprites.

    Inheritance
    Object
    LocalizedReference
    LocalizedAssetBase
    LocalizedAsset<Sprite>
    LocalizedSprite
    Inherited Members
    LocalizedAsset<Sprite>.WaitForCompletion
    LocalizedAsset<Sprite>.CurrentLoadingOperation
    LocalizedAsset<Sprite>.AssetChanged
    LocalizedAsset<Sprite>.HasChangeHandler
    LocalizedAsset<Sprite>.LoadAssetAsync()
    LocalizedAsset<Sprite>.LoadAssetAsObjectAsync()
    LocalizedAsset<Sprite>.LoadAsset()
    LocalizedAsset<Sprite>.ForceUpdate()
    LocalizedAsset<Sprite>.Reset()
    LocalizedReference.TableReference
    LocalizedReference.TableEntryReference
    LocalizedReference.FallbackState
    LocalizedReference.LocaleOverride
    LocalizedReference.IsEmpty
    LocalizedReference.SetReference(TableReference, TableEntryReference)
    Namespace: UnityEngine.Localization
    Syntax
    public class LocalizedSprite : LocalizedAsset<Sprite>
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    on Thursday, October 28, 2021