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    Class LocalizedGameObject

    Provides a specialized LocalizedAsset<TObject> which can be used to localize Prefabs.

    Inheritance
    Object
    LocalizedReference
    LocalizedAssetBase
    LocalizedAsset<GameObject>
    LocalizedGameObject
    Inherited Members
    LocalizedAsset<GameObject>.WaitForCompletion
    LocalizedAsset<GameObject>.CurrentLoadingOperationHandle
    LocalizedAsset<GameObject>.AssetChanged
    LocalizedAsset<GameObject>.HasChangeHandler
    LocalizedAsset<GameObject>.LoadAssetAsync()
    LocalizedAsset<GameObject>.LoadAssetAsObjectAsync()
    LocalizedAsset<GameObject>.LoadAsset()
    LocalizedAsset<GameObject>.ForceUpdate()
    LocalizedAsset<GameObject>.Reset()
    LocalizedReference.TableReference
    LocalizedReference.TableEntryReference
    LocalizedReference.FallbackState
    LocalizedReference.LocaleOverride
    LocalizedReference.IsEmpty
    LocalizedReference.SetReference(TableReference, TableEntryReference)
    Namespace: UnityEngine.Localization
    Syntax
    [Serializable]
    public class LocalizedGameObject : LocalizedAsset<GameObject>, ISerializationCallbackReceiver
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