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    Delegate LocalizedStringDatabase.MissingTranslation

    Namespace: UnityEngine.Localization.Settings
    Syntax
    public delegate void MissingTranslation(string key, long keyId, TableReference tableReference, StringTable table, Locale locale, string noTranslationFoundMessage);
    Parameters
    Type Name Description
    String key
    Int64 keyId
    TableReference tableReference
    StringTable table
    Locale locale
    String noTranslationFoundMessage
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