Method EulerZYX
EulerZYX(float3)
Returns a RigidTransform constructed by first performing a rotation around the z-axis, then the y-axis and finally the x-axis. All rotation angles are in radians and clockwise when looking along the rotation axis towards the origin.
Declaration
public static RigidTransform EulerZYX(float3 xyz)Parameters
| Type | Name | Description | 
|---|---|---|
| float3 | xyz | A float3 vector containing the rotation angles around the x-, y- and z-axis measures in radians. | 
Returns
| Type | Description | 
|---|---|
| RigidTransform | The RigidTransform of the Euler angle transformation in z-y-x order. | 
EulerZYX(Single, Single, Single)
Returns a RigidTransform constructed by first performing a rotation around the z-axis, then the y-axis and finally the x-axis. All rotation angles are in radians and clockwise when looking along the rotation axis towards the origin.
Declaration
public static RigidTransform EulerZYX(float x, float y, float z)Parameters
| Type | Name | Description | 
|---|---|---|
| Single | x | The rotation angle around the x-axis in radians. | 
| Single | y | The rotation angle around the y-axis in radians. | 
| Single | z | The rotation angle around the z-axis in radians. | 
Returns
| Type | Description | 
|---|---|
| RigidTransform | The RigidTransform of the Euler angle transformation in z-y-x order. |