Struct bool4x2
A 4x2 matrix of bools.
Namespace: Unity.Mathematics
Syntax
public struct bool4x2 : System.IEquatable<bool4x2>
Constructors
| Name | Description |
|---|---|
| bool4x2(Boolean) | Constructs a bool4x2 matrix from a single bool value by assigning it to every component. |
| bool4x2(Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean) | Constructs a bool4x2 matrix from 8 bool values given in row-major order. |
| bool4x2(bool4, bool4) | Constructs a bool4x2 matrix from two bool4 vectors. |
Fields
| Name | Description |
|---|---|
| c0 | Column 0 of the matrix. |
| c1 | Column 1 of the matrix. |
Properties
| Name | Description |
|---|---|
| Item[Int32] | Returns the bool4 element at a specified index. |
Methods
| Name | Description |
|---|---|
| Equals(Object) | Returns true if the bool4x2 is equal to a given bool4x2, false otherwise. |
| Equals(bool4x2) | Returns true if the bool4x2 is equal to a given bool4x2, false otherwise. |
| GetHashCode() | Returns a hash code for the bool4x2. |
| ToString() | Returns a string representation of the bool4x2. |
Operators
| Name | Description |
|---|---|
| BitwiseAnd(Boolean, bool4x2) | Returns the result of a componentwise bitwise and operation on a bool value and a bool4x2 matrix. |
| BitwiseAnd(bool4x2, Boolean) | Returns the result of a componentwise bitwise and operation on a bool4x2 matrix and a bool value. |
| BitwiseAnd(bool4x2, bool4x2) | Returns the result of a componentwise bitwise and operation on two bool4x2 matrices. |
| BitwiseOr(Boolean, bool4x2) | Returns the result of a componentwise bitwise or operation on a bool value and a bool4x2 matrix. |
| BitwiseOr(bool4x2, Boolean) | Returns the result of a componentwise bitwise or operation on a bool4x2 matrix and a bool value. |
| BitwiseOr(bool4x2, bool4x2) | Returns the result of a componentwise bitwise or operation on two bool4x2 matrices. |
| Equality(Boolean, bool4x2) | Returns the result of a componentwise equality operation on a bool value and a bool4x2 matrix. |
| Equality(bool4x2, Boolean) | Returns the result of a componentwise equality operation on a bool4x2 matrix and a bool value. |
| Equality(bool4x2, bool4x2) | Returns the result of a componentwise equality operation on two bool4x2 matrices. |
| ExclusiveOr(Boolean, bool4x2) | Returns the result of a componentwise bitwise exclusive or operation on a bool value and a bool4x2 matrix. |
| ExclusiveOr(bool4x2, Boolean) | Returns the result of a componentwise bitwise exclusive or operation on a bool4x2 matrix and a bool value. |
| ExclusiveOr(bool4x2, bool4x2) | Returns the result of a componentwise bitwise exclusive or operation on two bool4x2 matrices. |
| Implicit(Boolean to bool4x2) | Implicitly converts a single bool value to a bool4x2 matrix by assigning it to every component. |
| Inequality(Boolean, bool4x2) | Returns the result of a componentwise not equal operation on a bool value and a bool4x2 matrix. |
| Inequality(bool4x2, Boolean) | Returns the result of a componentwise not equal operation on a bool4x2 matrix and a bool value. |
| Inequality(bool4x2, bool4x2) | Returns the result of a componentwise not equal operation on two bool4x2 matrices. |
| LogicalNot(bool4x2) | Returns the result of a componentwise not operation on a bool4x2 matrix. |