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    Field EPSILON_DBL

    The difference between 1.0 and the next representable f64/double precision number.

    Beware: This value is different from System.Double.Epsilon, which is the smallest, positive, denormalized f64/double.

    Namespace: Unity.Mathematics
    Syntax
    public const double EPSILON_DBL = null
    Returns
    Type Description
    Double
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