docs.unity.cn
    Show / Hide Table of Contents

    Method cellular2x2

    cellular2x2(float2)

    2D Cellular noise ("Worley noise") with a 2x2 search window.

    Declaration
    public static float2 cellular2x2(float2 P)
    Parameters
    Type Name Description
    float2 P

    A point in 2D space.

    Returns
    Type Description
    float2

    Feature points. F1 is in the x component, F2 in the y component.

    Remarks

    Faster than using 3x3, at the expense of some strong pattern artifacts. F2 is often wrong and has sharp discontinuities. If you need a smooth F2, use the slower 3x3 version. F1 is sometimes wrong, too, but OK for most purposes.

    Back to top Copyright © 2022 Unity Technologies
    Generated by DocFX
    on Tuesday, March 29, 2022
    Terms of use