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    Struct uint4x3

    A 4x3 matrix of uints.

    Inherited Members
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Mathematics
    Syntax
    [Serializable]
    public struct uint4x3 : IEquatable<uint4x3>, IFormattable

    Constructors

    Name Description
    uint4x3(Boolean)

    Constructs a uint4x3 matrix from a single bool value by converting it to uint and assigning it to every component.

    uint4x3(Double)

    Constructs a uint4x3 matrix from a single double value by converting it to uint and assigning it to every component.

    uint4x3(Int32)

    Constructs a uint4x3 matrix from a single int value by converting it to uint and assigning it to every component.

    uint4x3(Single)

    Constructs a uint4x3 matrix from a single float value by converting it to uint and assigning it to every component.

    uint4x3(UInt32)

    Constructs a uint4x3 matrix from a single uint value by assigning it to every component.

    uint4x3(UInt32, UInt32, UInt32, UInt32, UInt32, UInt32, UInt32, UInt32, UInt32, UInt32, UInt32, UInt32)

    Constructs a uint4x3 matrix from 12 uint values given in row-major order.

    uint4x3(bool4x3)

    Constructs a uint4x3 matrix from a bool4x3 matrix by componentwise conversion.

    uint4x3(double4x3)

    Constructs a uint4x3 matrix from a double4x3 matrix by componentwise conversion.

    uint4x3(float4x3)

    Constructs a uint4x3 matrix from a float4x3 matrix by componentwise conversion.

    uint4x3(int4x3)

    Constructs a uint4x3 matrix from a int4x3 matrix by componentwise conversion.

    uint4x3(uint4, uint4, uint4)

    Constructs a uint4x3 matrix from three uint4 vectors.

    Fields

    Name Description
    c0

    Column 0 of the matrix.

    c1

    Column 1 of the matrix.

    c2

    Column 2 of the matrix.

    zero

    uint4x3 zero value.

    Properties

    Name Description
    Item[Int32]

    Returns the uint4 element at a specified index.

    Methods

    Name Description
    Equals(Object)

    Returns true if the uint4x3 is equal to a given uint4x3, false otherwise.

    Equals(uint4x3)

    Returns true if the uint4x3 is equal to a given uint4x3, false otherwise.

    GetHashCode()

    Returns a hash code for the uint4x3.

    ToString()

    Returns a string representation of the uint4x3.

    ToString(String, IFormatProvider)

    Returns a string representation of the uint4x3 using a specified format and culture-specific format information.

    Operators

    Name Description
    Addition(UInt32, uint4x3)

    Returns the result of a componentwise addition operation on a uint value and a uint4x3 matrix.

    Addition(uint4x3, UInt32)

    Returns the result of a componentwise addition operation on a uint4x3 matrix and a uint value.

    Addition(uint4x3, uint4x3)

    Returns the result of a componentwise addition operation on two uint4x3 matrices.

    BitwiseAnd(UInt32, uint4x3)

    Returns the result of a componentwise bitwise and operation on a uint value and a uint4x3 matrix.

    BitwiseAnd(uint4x3, UInt32)

    Returns the result of a componentwise bitwise and operation on a uint4x3 matrix and a uint value.

    BitwiseAnd(uint4x3, uint4x3)

    Returns the result of a componentwise bitwise and operation on two uint4x3 matrices.

    BitwiseOr(UInt32, uint4x3)

    Returns the result of a componentwise bitwise or operation on a uint value and a uint4x3 matrix.

    BitwiseOr(uint4x3, UInt32)

    Returns the result of a componentwise bitwise or operation on a uint4x3 matrix and a uint value.

    BitwiseOr(uint4x3, uint4x3)

    Returns the result of a componentwise bitwise or operation on two uint4x3 matrices.

    Decrement(uint4x3)

    Returns the result of a componentwise decrement operation on a uint4x3 matrix.

    Division(UInt32, uint4x3)

    Returns the result of a componentwise division operation on a uint value and a uint4x3 matrix.

    Division(uint4x3, UInt32)

    Returns the result of a componentwise division operation on a uint4x3 matrix and a uint value.

    Division(uint4x3, uint4x3)

    Returns the result of a componentwise division operation on two uint4x3 matrices.

    Equality(UInt32, uint4x3)

    Returns the result of a componentwise equality operation on a uint value and a uint4x3 matrix.

    Equality(uint4x3, UInt32)

    Returns the result of a componentwise equality operation on a uint4x3 matrix and a uint value.

    Equality(uint4x3, uint4x3)

    Returns the result of a componentwise equality operation on two uint4x3 matrices.

    ExclusiveOr(UInt32, uint4x3)

    Returns the result of a componentwise bitwise exclusive or operation on a uint value and a uint4x3 matrix.

    ExclusiveOr(uint4x3, UInt32)

    Returns the result of a componentwise bitwise exclusive or operation on a uint4x3 matrix and a uint value.

    ExclusiveOr(uint4x3, uint4x3)

    Returns the result of a componentwise bitwise exclusive or operation on two uint4x3 matrices.

    Explicit(Boolean to uint4x3)

    Explicitly converts a single bool value to a uint4x3 matrix by converting it to uint and assigning it to every component.

    Explicit(Double to uint4x3)

    Explicitly converts a single double value to a uint4x3 matrix by converting it to uint and assigning it to every component.

    Explicit(Int32 to uint4x3)

    Explicitly converts a single int value to a uint4x3 matrix by converting it to uint and assigning it to every component.

    Explicit(Single to uint4x3)

    Explicitly converts a single float value to a uint4x3 matrix by converting it to uint and assigning it to every component.

    Explicit(bool4x3 to uint4x3)

    Explicitly converts a bool4x3 matrix to a uint4x3 matrix by componentwise conversion.

    Explicit(double4x3 to uint4x3)

    Explicitly converts a double4x3 matrix to a uint4x3 matrix by componentwise conversion.

    Explicit(float4x3 to uint4x3)

    Explicitly converts a float4x3 matrix to a uint4x3 matrix by componentwise conversion.

    Explicit(int4x3 to uint4x3)

    Explicitly converts a int4x3 matrix to a uint4x3 matrix by componentwise conversion.

    GreaterThan(UInt32, uint4x3)

    Returns the result of a componentwise greater than operation on a uint value and a uint4x3 matrix.

    GreaterThan(uint4x3, UInt32)

    Returns the result of a componentwise greater than operation on a uint4x3 matrix and a uint value.

    GreaterThan(uint4x3, uint4x3)

    Returns the result of a componentwise greater than operation on two uint4x3 matrices.

    GreaterThanOrEqual(UInt32, uint4x3)

    Returns the result of a componentwise greater or equal operation on a uint value and a uint4x3 matrix.

    GreaterThanOrEqual(uint4x3, UInt32)

    Returns the result of a componentwise greater or equal operation on a uint4x3 matrix and a uint value.

    GreaterThanOrEqual(uint4x3, uint4x3)

    Returns the result of a componentwise greater or equal operation on two uint4x3 matrices.

    Implicit(UInt32 to uint4x3)

    Implicitly converts a single uint value to a uint4x3 matrix by assigning it to every component.

    Increment(uint4x3)

    Returns the result of a componentwise increment operation on a uint4x3 matrix.

    Inequality(UInt32, uint4x3)

    Returns the result of a componentwise not equal operation on a uint value and a uint4x3 matrix.

    Inequality(uint4x3, UInt32)

    Returns the result of a componentwise not equal operation on a uint4x3 matrix and a uint value.

    Inequality(uint4x3, uint4x3)

    Returns the result of a componentwise not equal operation on two uint4x3 matrices.

    LeftShift(uint4x3, Int32)

    Returns the result of a componentwise left shift operation on a uint4x3 matrix by a number of bits specified by a single int.

    LessThan(UInt32, uint4x3)

    Returns the result of a componentwise less than operation on a uint value and a uint4x3 matrix.

    LessThan(uint4x3, UInt32)

    Returns the result of a componentwise less than operation on a uint4x3 matrix and a uint value.

    LessThan(uint4x3, uint4x3)

    Returns the result of a componentwise less than operation on two uint4x3 matrices.

    LessThanOrEqual(UInt32, uint4x3)

    Returns the result of a componentwise less or equal operation on a uint value and a uint4x3 matrix.

    LessThanOrEqual(uint4x3, UInt32)

    Returns the result of a componentwise less or equal operation on a uint4x3 matrix and a uint value.

    LessThanOrEqual(uint4x3, uint4x3)

    Returns the result of a componentwise less or equal operation on two uint4x3 matrices.

    Modulus(UInt32, uint4x3)

    Returns the result of a componentwise modulus operation on a uint value and a uint4x3 matrix.

    Modulus(uint4x3, UInt32)

    Returns the result of a componentwise modulus operation on a uint4x3 matrix and a uint value.

    Modulus(uint4x3, uint4x3)

    Returns the result of a componentwise modulus operation on two uint4x3 matrices.

    Multiply(UInt32, uint4x3)

    Returns the result of a componentwise multiplication operation on a uint value and a uint4x3 matrix.

    Multiply(uint4x3, UInt32)

    Returns the result of a componentwise multiplication operation on a uint4x3 matrix and a uint value.

    Multiply(uint4x3, uint4x3)

    Returns the result of a componentwise multiplication operation on two uint4x3 matrices.

    OnesComplement(uint4x3)

    Returns the result of a componentwise bitwise not operation on a uint4x3 matrix.

    RightShift(uint4x3, Int32)

    Returns the result of a componentwise right shift operation on a uint4x3 matrix by a number of bits specified by a single int.

    Subtraction(UInt32, uint4x3)

    Returns the result of a componentwise subtraction operation on a uint value and a uint4x3 matrix.

    Subtraction(uint4x3, UInt32)

    Returns the result of a componentwise subtraction operation on a uint4x3 matrix and a uint value.

    Subtraction(uint4x3, uint4x3)

    Returns the result of a componentwise subtraction operation on two uint4x3 matrices.

    UnaryNegation(uint4x3)

    Returns the result of a componentwise unary minus operation on a uint4x3 matrix.

    UnaryPlus(uint4x3)

    Returns the result of a componentwise unary plus operation on a uint4x3 matrix.

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