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    Method OnEnable

    OnEnable()

    Called when the attached [GameObject] becomes enabled and active. [GameObject]: https://docs.unity.cn/Manual/GameObjects.html

    Declaration
    protected virtual void OnEnable()
    Remarks

    This function initializes the Agent instance, if it hasn't been initialized yet. Always call the base Agent class version of this function if you implement OnEnable() in your own Agent subclasses.

    Examples
    protected override void OnEnable()
    {
        base.OnEnable();
        // additional OnEnable logic...
    }
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