docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Method RegisterCallback

    RegisterCallback(string, Action<float>)

    Registers a callback action for the provided parameter key. Will overwrite any existing action for that parameter. The callback will be called whenever the parameter receives a value from the training process.

    Declaration
    public void RegisterCallback(string key, Action<float> action)
    Parameters
    Type Name Description
    string key

    The parameter key

    Action<float> action

    The callback action

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023