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    Class Match3SensorComponent

    Sensor component for a Match3 game.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    SensorComponent
    Match3SensorComponent
    Implements
    IDisposable
    Inherited Members
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    Namespace: Unity.MLAgents.Integrations.Match3
    Assembly: solution.dll
    Syntax
    [AddComponentMenu("ML Agents/Match 3 Sensor", 50)]
    public class Match3SensorComponent : SensorComponent, IDisposable

    Properties

    Name Description
    ObservationType

    Type of observation to generate.

    SensorName

    Name of the generated Match3Sensor object. Note that changing this at runtime does not affect how the Agent sorts the sensors.

    Methods

    Name Description
    CreateSensors()

    Create the ISensors. This is called by the Agent when it is initialized.

    Dispose()

    Clean up the sensors created by CreateSensors().

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    Generated by DocFX on 18 October 2023