Enum InferenceDevice
Where to perform inference.
Namespace: Unity.MLAgents.Policies
Assembly: solution.dll
Syntax
public enum InferenceDevice
Fields
| Name | Description |
|---|---|
| Burst | CPU inference using Burst. Corresponds to WorkerFactory.Type.CSharpBurst in Sentis. |
| ComputeShader | GPU inference with the Compute Shader backend. Corresponds to WorkerFactory.Type.ComputeShader in Sentis. |
| Default | Default inference. This is currently the same as Burst, but may change in the future. |
| PixelShader | GPU inference with the Pixel Shader backend. Corresponds to in WorkerFactory.Type.PixelShader Sentis. Burst is recommended instead; this is kept for legacy compatibility. |