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    Method GetObjectData

    GetObjectData(GameObject, int, float[])

    Get the one-hot representation of the detected game object's tag.

    Declaration
    protected override void GetObjectData(GameObject detectedObject, int tagIndex, float[] dataBuffer)
    Parameters
    Type Name Description
    GameObject detectedObject

    The game object that was detected within a certain cell

    int tagIndex

    The index of the detectedObject's tag in the DetectableObjects list

    float[] dataBuffer

    The buffer to write the observation values. The buffer size is configured by GetCellObservationSize().

    Overrides
    GridSensorBase.GetObjectData(GameObject, int, float[])
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