Struct Notification
Represents a notification to be sent or a received one. Can be converted to platform specific notification via explicit cast.
var n1 = (AndroidNotification)notification; // convert to Android
var n1 = (iOSNotification)notification; // convert to iOS
Inherited Members
Namespace: Unity.Notifications
Assembly: solution.dll
Syntax
public struct Notification
Properties
| Name | Description |
|---|---|
| Badge | Number, associated with the notification. Zero is ignored. When supported, shows up as badge on application launcher. |
| Data | Arbitrary data that is sent with notification. Can be used to store some useful information in the notification to be later retrieved when notification arrives or is tapped by user. |
| Group | Identifier for the group this notification belong to. If device supports it, notifications with same group identifier are stacked together. On Android this is also called group, while on iOS it is called thread identidier. |
| Identifier | A unique identifier for this notification. If null, a unique ID will be generated when scheduling. |
| IsGroupSummary | Marks this notification as group summary. Only has effect if Group is also set. Android only. On iOS will be just another notification in the group. |
| ShowInForeground | Indicated, whether notification should be shown if it arrives while application is in foreground. When notification arrives with app in foreground OnNotificationReceived even fires regardless of this. Default is false, meaning notifications are silent when app is in foreground. |
| Text | String that is shown on notification as it's main body. |
| Title | String that is shown on notification as title. |
Operators
| Name | Description |
|---|---|
| explicit operator iOSNotification(Notification) |