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    Struct NotificationIntervalSchedule

    Schedule notification to show up after a certain amount of time, optionally repeating at the same time interval.

    Implements
    NotificationSchedule
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Notifications
    Assembly: solution.dll
    Syntax
    public struct NotificationIntervalSchedule : NotificationSchedule

    Constructors

    Name Description
    NotificationIntervalSchedule(TimeSpan, bool)

    Convenience constructor.

    Properties

    Name Description
    Interval

    Time interval to show notification from current time. Only full seconds are considered.

    Repeats

    Whether notification should repeat. If true, notification will repeat at the same interval as initial time from the current one.

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