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    Enum NetworkTransform.TransformSyncMode

    How to synchronize an object's position.

    Namespace: UnityEngine.Networking
    Syntax
    public enum TransformSyncMode

    Fields

    Name Description
    SyncCharacterController

    Sync using the CharacterController component.

    SyncNone

    Dont synchronize.

    SyncRigidbody2D

    Sync using the Rigidbody2D component.

    SyncRigidbody3D

    Sync using the Rigidbody component.

    SyncTransform

    Sync using the game object's base transform.

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