Struct NetworkMigrationManager.ConnectionPendingPlayers | Multiplayer HLAPI | 1.0.8
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    Struct NetworkMigrationManager.ConnectionPendingPlayers

    The player objects for connections to the old host.

    This is used when clients reconnect to the new host.

    Namespace: UnityEngine.Networking
    Syntax
    public struct ConnectionPendingPlayers

    Fields

    players

    The list of players for a connection.

    Declaration
    public List<NetworkMigrationManager.PendingPlayerInfo> players
    Field Value
    Type Description
    List<NetworkMigrationManager.PendingPlayerInfo>
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