Delegate NetworkTransform.ClientMoveCallback3D
Namespace: UnityEngine.Networking
Syntax
public delegate bool ClientMoveCallback3D(ref Vector3 position, ref Vector3 velocity, ref Quaternion rotation);
Parameters
Type | Name | Description |
---|---|---|
Vector3 | position | |
Vector3 | velocity | |
Quaternion | rotation |
Returns
Type | Description |
---|---|
Boolean |