docs.unity.cn
    Show / Hide Table of Contents

    Struct ClientRpcReceiveParams

    Client-Side RPC Place holder. ServerRpcParams Note: Server will always be the sender, so this structure is a place holder

    Namespace: Unity.Netcode
    Syntax
    public struct ClientRpcReceiveParams
    Back to top Copyright © 2023 Unity Technologies
    Generated by DocFX
    on Friday, April 21, 2023
    Terms of use