Delegate NetworkSceneManager.OnSynchronizeCompleteDelegateHandler
Delegate declaration for the OnSynchronizeComplete event.
See also:
SynchronizeComplete for more information
Namespace: Unity.Netcode
Syntax
public delegate void OnSynchronizeCompleteDelegateHandler(ulong clientId);
Parameters
| Type | Name | Description |
|---|---|---|
| UInt64 | clientId | the client that completed this event |