docs.unity.cn
    Show / Hide Table of Contents

    Delegate NetworkSceneManager.OnSynchronizeDelegateHandler

    Delegate declaration for the OnSynchronize event.
    See also:
    Synchronize for more information

    Namespace: Unity.Netcode
    Syntax
    public delegate void OnSynchronizeDelegateHandler(ulong clientId);
    Parameters
    Type Name Description
    UInt64 clientId

    the client that is processing this event (the server will receive all of these events for every client and itself)

    Back to top Copyright © 2023 Unity Technologies
    Generated by DocFX
    on Friday, April 21, 2023
    Terms of use