Class GhostUpdateSystemGroup | Unity NetCode | 0.2.0-preview.5
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    Class GhostUpdateSystemGroup

    Inheritance
    Object
    GhostUpdateSystemGroup
    Namespace: Unity.NetCode
    Syntax
    [UpdateInWorld(UpdateInWorld.TargetWorld.Client)]
    public class GhostUpdateSystemGroup : ComponentSystemGroup

    Fields

    LastGhostMapWriter

    Declaration
    public JobHandle LastGhostMapWriter
    Field Value
    Type Description
    JobHandle

    Properties

    GhostEntityMap

    Declaration
    public NativeHashMap<int, GhostEntity> GhostEntityMap { get; }
    Property Value
    Type Description
    NativeHashMap<Int32, GhostEntity>

    Methods

    OnCreate()

    Declaration
    protected override void OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()
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