Struct PredictedGhostComponent | Unity NetCode | 0.2.0-preview.5
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    Struct PredictedGhostComponent

    Component on client signaling that an entity is predicted instead of interpolated

    Namespace: Unity.NetCode
    Syntax
    public struct PredictedGhostComponent : IComponentData

    Fields

    AppliedTick

    Declaration
    public uint AppliedTick
    Field Value
    Type Description
    UInt32

    PredictionStartTick

    Declaration
    public uint PredictionStartTick
    Field Value
    Type Description
    UInt32
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